2017年8月13日星期日

The Rocket League has two new elements

Read the recent comments from developers on cross-platform games, and it's clear that their interest lies in expanding the audience, rather than meeting the needs of already loyal users. "We're not trying to build six Rocket League," said Jeremy Dunham of Psyonix to Engadget. "We don't expect Rocket League2, 3 and 4 to come." Rocket League is the game we're going to keep updating. It's important for us to stay cross-generational and cross-platform without sacrificing anything. "Open, not lock."

However, this unimpaired spirit of accessibility Rocket League Items is not just about reminding people of how much new things are being added. In my view, the Rocket League has two elements that are most successful in keeping it fresh while retaining (in most cases) the most acrimonious criticism of rookie players.

Rocket economic not everyone is talking about the game, the rules of the game and it means that almost no one in the use of the keyboard, and the results of the final result is, whether real or, to use prefabricated line feeling more easily than Shouting, not to mention the typing. Tap, tap, do well/no, I'm defending.

Another of the Rocket League's, and most enduring, is that it is a game that has failed spectacularly. If someone is an outstanding technical/experienced player, that is definitely a performance; If someone's car accident is incompetent, unless you look very carefully, it is invisible. In your game of rocket speed, this is highly unlikely.

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